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This Spooky-Cute Brain-Teaser Functions as the Perfect Replacement to Frightening Flicks

Not each autumn fright adventure needs to terrify players. Including beloved classics for example Scooby-Doo to endearing shows including Over the Garden Wall, many Halloween-themed favorites are enjoyable without requiring causing fear. Moreover, a expanding collection of eerie-charming games including Halloween vibes, but not the sleep-with-the-lights-on degree of terror. Gloomy Eyes debuted in the fall, and acts as an outstanding cozy alternative to the truly terrifying titles of the current season.

This title visual
Image: Developers, ATLAS V, 3DAR, Publishers

A Distinctive Collaborative Solo Journey

Known as a “self-coop” brain-teaser, Gloomy Eyes pairs up a zombie boy known as Gloomy and a living girl named Nena as they begin an quest to return daylight to their shadowy world. They look is similar to collectible figures mixed with the characters from a Laika film. Their light-complected and baggy-eyed appearance draws inspiration from the look of Burtonesque cinema, and the story is a classic all-ages journey. The pair develops an unbreakable friendship over the duration of the game’s 14 chapters as Nena attempts to show to her religious guardian that, hey, possibly the undead are actually good.

Creative Problem-Solving Features

The innovative description stems from the game’s interactive problem-solving. When Gloomy and Nena meet, gamers switch among the newfound friends to overcome obstacles and progress through the stages. Being a zombie, Gloomy cannot pass through the illumination of a light source, while Nena can be captured by idle zombies without a lamp is shone on them.

They have to cooperate closely — well, players control them in tandem — to advance through areas. Nena might relocate or temporarily shut off lamps to open routes for Gloomy, while the thoughtful character will employ his undead power to move items in the world, opening up ways for Nena.

The game visual
Screenshot: ARTE France, Production Team, 3DAR, Game Company

Captivating Level Design

These challenges remind me a bit of The Gardens Between, in the manner the areas are hovering, model-like designs that the camera pans around in sync with your protagonists. Gloomy Eyes’ environments are quite fun, taking the friends around a carnival and through a haunted house, including other locations. There’s a “diorama view” option that allows you to zoom out and spin the stages, both to admire the designs and look for routes that may not have been apparent.

Slight Challenges and Overall Adventure

Here lies one of the sole hiccups with Gloomy Eyes. Similar to other releases with a locked camera, sometimes it's unclear where the protagonists can and cannot go. Players might have to randomly encounter a multiple different objects to figure out which ones are interactable, as clues aren't consistently provided.

Nonetheless, those slight challenges don’t get in the way of a spooky-cute good time. Gloomy Eyes runs on the short side, with roughly several hours worth of puzzles. Later levels integrate minor sneaking and action elements with the puzzle solving, as Gloomy Eyes marches toward a rewarding — and somewhat unexpected — ending.

Release and Summary

Gamers avoiding the terror of fear-inducing titles ought to experience Gloomy Eyes. It’s available on Switch console, PS5, Windows PC, and Xbox, and is currently on sale for a quarter off on digital platforms.

This charming title is out now on several consoles and delivers a delightful choice for gamers seeking Halloween fun without the fear factor.

Written by

Jessica Rosales

Elena is a tax policy analyst with over a decade of experience in interpreting IRS data and advocating for taxpayer rights.

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